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58 - Examine the relationship between creativity and efficacy of computer technology in teaching undergraduate courses School Psychology and Educational Sciences, Allameh Tabatabai University
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65 - The relationship between intuitive, intuitive and visual-verbal learning styles with computer anxiety in undergraduate students
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74 - Representation of cultural components of Iranian-Islamic lifestyle in domestic computer games
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100 - A Novel Transformation Watershed Image Segmentation Model in Digital Elevation Maps Processing
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120 - The Effect of Educational Computer Game on Bloom’s Cognitive Levels in Learning and Retention of Mathematical Concepts in Students
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121 - The Effect of Educational Computer Games on Primary School Students Achievement and Creativity
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122 - Investigate the Relationship between the Components of Social Anxiety and Students' Enthusiasm toward Computers
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123 - Validation of Persian Version of Computer Anxiety Rating Scale
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124 - The Relationship between the Amount of Playing Computer Games and Students’ Mental Health and Academic Performance
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125 - The Relationship between the Use of Computer Games and the Educational Status of Female High School Students in Babol
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126 - On the Impact of Dalan-E-Sabz Computer Game-Aided Instruction in Recall Increase of Chemistry Concepts of First Year High School
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127 - Explain the tendency to use administrative communication technologies based on the components of personality and computer self-efficacy
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128 - The effect of online multi-user educational computer games on active memory and innovative performance of dyslexic students
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129 - The impact of educational computer games produced on academic Self-regulation of boy students in first grade of secondry high school in Tehran
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130 - Relationship between Cultural Intelligence and Computer Literacy with Teacher’s Classroom Management Style
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131 - Testing and Validating of the Computer Anxiety Scale (CAS) among Male and Female Trainees of Computer Institutes in Esfahan
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132 - The Study of General Computer Literacy Among the Employees of the Islamic Azad Universities of Mazandaran Province
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133 - The Explanation of Effective Factors on Attitudes to Computer among the Student of Ferdowsi University of Mashhad
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142 - An Analysis of Computer Games’ Role in Improving U.S. Soft Power
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156 - Optimisation of assembly scheduling in VCIM systems using genetic algorithm
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157 - Measuring librarians and users’ satisfaction with interface of Simorgh (Library software) at Central Library of Astan Quds Razavi and analyzing its elements and features
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