Representation of cultural components of Iranian-Islamic lifestyle in domestic computer games
Mohammadreza Alizadeh
1
(
Ph. D Candidate in Sociology of Economics and Development, Islamic Azad University, Azadshahr, Iran.
)
Alireza Esmaeili
2
(
(Corresponding Author): Assistant Professor of Sociology, Islamic Azad University, Azadshahr, Iran. E-mail: are1346@i-auaz.ac.ir
)
Shahrzad Bazrafshan
3
(
Assistant Professor of Sociology, Islamic Azad University, Azadshahr, Iran.
)
Mohsen Noghani dokht Bahmani,
4
(
Associate Professor of Sociology, Ferdowsi University of Mashhad, Iran.
)
Keywords: Computer Games, Cultural Components, domestic computer games, Iranian-Islamic lifestyle,
Abstract :
In recent decades, the intertwining of two different Western and Iranian-Islamic cultures has changed the perspective and style of our lives at home, in society, and in the educational system and has increased and decreased our propositions of comfort and tranquility.The role of the media has been undeniable in counting the influential indicators of our lifestyle. It should not be forgotten that the first link and starting point for most of children, adolescents, and young people to the media is computer games. Digital gaming is a full-fledged medium that engages the audience more than its competitors, such as books, movies, or music, because of its interactive nature, leading to the peak of happiness or the valley of misery for its user. This paper's research method is a qualitative method based on semiotics of cultural components of the Iranian-Islamic lifestyle in domestic computer games. The results of this research, which are presented in numerous tables, show that domestic computer games have not yet met the expectations of those audiences and players who were willing to comprehend the principles and values of Iranian-Islamic life through the available domestic computer games.
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