The present study was aimed at investigating the effect of educational computer games on Bloom’s cognitive levels in learning and retention of mathematical concepts in first grade primary school students. The method was quasi-experimental pretest/posttest with a control group. The statistical population included all the first grade primary school students who was studying in private schools in 2012-13 academic year (N= 295). Through cluster random sampling method, 100 students have been selected and divided into two control and two test groups. The research tool was researcher-made mathematics test in two levels (knowledge and comprehension) of Bloom’s cognitive levels. Its validity was confirmed by experts in mathematics lesson, and its reliability, using Cronbach Alpha, was calculated 0.79. Findings showed that educational computer games had positive effect on student mathematical concepts learning. On the other hand, an educational computer game had effect on the knowledge level of mathematical concepts in boy students, but it had no effect on the comprehension level of mathematical concepts in boy and girl students. Also, an educational computer game only had effect on the retention of girl students. In general, the research results indicated that educational computer games had positive effect on Bloom’s cognitive levels in the learning and retention of mathematical concepts.
Manuscript profile