تأثیر بازیهای رایانه ای خشن و راهبردی بر زمان واکنش انتخابی و پاسخ تکانشی دانش آموزان دبیرستانی
الموضوعات :
احمد علی جدیدیان
1
,
حسن پاشاشریفی
2
1 - استادیار دانشگاه آزاد اسلامی واحد کنگاور
2 - دانشیار دانشکده روانشناسی دانشگاه آزاد اسلامی واحد رودهن
تاريخ الإرسال : 03 الإثنين , ذو القعدة, 1434
تاريخ التأكيد : 15 الجمعة , شعبان, 1435
تاريخ الإصدار : 24 الخميس , رمضان, 1434
الکلمات المفتاحية:
بازی های رایانه ای,
زمان واکنش انتخابی,
پاسخ تکانشی,
ملخص المقالة :
هدف این پژوهش، بررسی تأثیر بازیهای رایانهای خشن و راهبردی بر زمان واکنش دیداری و شنیداری انتخابی و پاسخهای تکانشی دانشآموزان دبیرستانی بود. روش پژوهش علی مقایسهای بود. جامعه آماری متشکل از کلیه دانشآموزان پسر دبیرستانی شهر همدان (دامنه سنی 13 تا 18 سال) در سال تحصیلی 91-1390 بود. روش نمونهگیری، غیرتصادفی داوطلبانه و هدفمند برای ممکن کردن همتاسازی گروهها بود. دو گروه مطالعه (بازیهای رایانهای خشن و بازیهای راهبردی) با گروه مقایسه که تجربه هیچ نوع بازی رایانهای را نداشتند، همتا شدند. زمان واکنش و تکانشگری در پاسخ با نرم افزار زمان سنج واکنش پیشرفته اندازهگیری شد. دادهها با روشهای آماری تحلیل واریانس چندمتغیره و تحلیل واریانس یکراهه مستقل تحلیل و بررسی شد. نتایج نشان داد که هر دو نوع زمان واکنش در گروههای مطالعه سریعتر از گروه مقایسه است. دو نوع زمان واکنش در گروه بازیهای خشن سریعتر از گروه بازیهای راهبردی است و تعداد پاسخ تکانشی در گروه بازیهای رایانهای (گروههای مطالعه) کمتر از گروه مقایسه است.
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