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      • Open Access Article

        1 - Using DEMATEL to evaluation model of students' architectural design projects
        parisa ahadi
        Evaluation in art and architecture are more difficult than other majors and field. Grading System of architectural design projects based on exact criteria could be the most important educational goals. There is problem in evaluation system due to; lack of common termino More
        Evaluation in art and architecture are more difficult than other majors and field. Grading System of architectural design projects based on exact criteria could be the most important educational goals. There is problem in evaluation system due to; lack of common terminology, etc. So a need for developing a method for common criteria scale for project assessment decisions has arisen. Distinction effective criteria in evaluation of architectural design projects and to determine their impact are main issues in this research. So, criteria including effective quality in all aspects of design process and design product were selected in two groups: design process and design product. Criteria for judging design process includes knowledge of design, design skills and advancing the design. As well as evaluation criteria related to design product, includes design preparations, elements of design and design documentation. DEMATEL is a comprehensive tool for building and analyzing a structural model involving causal relationships between complex factors. DEMATEL has been used to research on and solve a group of complicated and intertwined problems. The methodology, according to the concrete characteristics of objective affairs, can confirm the interdependence among the variables/attributes, and restrict the relationship reflecting the characteristic with an essential system and development trend. This study aims to utilize DEMATEL in the evaluation model of architectural design projects. The DEMATEL process can be summarized by the following steps: Calculate the average matrix, calculate the direct influence matrix, and compute the total relation matrix. After selecting the criteria, each of these criteria in terms of importance, be given appropriate weight. For this purpose, the number of teachers have been asked to score the criteria between 0 and 10 points. After reviewing the questionnaire of DEMATEL technique and the importance of criteria Matrix, criteria weights is obtained. Total relation matrix shows the impact of each criteria and rank their importance in evaluating design projects. In order to separate the effectiveness of criteria in design process and design product, DEMATEL process again done for each group separately. The results of this process includes determinate criteria effectiveness and ranking of the design process and design product. After summarizing weight of design product and design process evaluation criteria, their impact can be calculated separately. Comparing results of two DEMATEL process parts shows little difference in criteria effectiveness and ranking. In addition, in results of total relation matrix for all criteria "inquiring mind in study to design course" has highest and "adherence to a specific design process" has least impact; in results of total relation matrix for criteria of design process, "inquiring mind in study to design course" has highest and "adherence to a specific design process" has least impact; in results of total relation matrix for criteria of design product, "project documents quality and principles of drawing" has highest and "regarding the studies and physical planning" has least impact. The results of ranking six groups of criteria indicate that design knowledge and design preparations have the most and the least effect on the final evaluation of projects, respectively. Manuscript profile
      • Open Access Article

        2 - Evaluation of the Effect of Digital Software Application on Creativity Promotion in Architectural Design Education
        Maziar Asefi elnaz imani
        Digital technologies and the influences of software on the field of architecture, have changed architectural design tools and created questionable situation to deal with hand tools in a new condition with diverse capabilities. Each hand tools and digital applications, i More
        Digital technologies and the influences of software on the field of architecture, have changed architectural design tools and created questionable situation to deal with hand tools in a new condition with diverse capabilities. Each hand tools and digital applications, in the design process, have their own features and requirements and may somehow challenge the creativity in this process. So that students can take advantage of these technologies to try knowledge, ideas and demands with the mixed abilities. Creativity is a subjective process consisting of the ingenuity and flexibility and design process is based on creative developing that can be expressed by utilizing the tools of architectural design. During the design process, students thought acts like an intricate process of mental activity and interacts between creative and critical thinking. The main purpose of this study was to evaluate the relationship between creativity, architectural design tools, architectural design process and the success of these tools in the promotion of this ratio. Hence reviewing of the nature, type, status and application design tool in architectural design process and comparing their efficiency analysis to achieve creative defined in this study is very important. This paper has a comparative- analytical approach. So, after reviewing related literature, the research model have been developed. In the next step in a defined statistical community in a field study, the status and application of design tools in all phases of the architectural design process have been compared with each other about their various aspects and in this way the ability of each to promote creativity in problem-solving process in architecture, have been evaluated. The comparison have been carried out in two phases of qualitative (observation, interviews and document analysis) and quantitative (questionnaire) methods in architectural design studios, in academic and professional environments in Iran. Finally, summing up assessments conducted, the results of the research have been obtained with multiple comparisons. Based on qualitative research, taking advantage of different types of software, specially the kinds of synchronicity, have great success in design process and in the final stage of that. This option is relative in the first stage of the process and depends on the knowledge of Individuals towards software and their type. Quantitative analysis also has confirmed this findings and endorsed the active and effective role of software and the need to complete mastery over them, in architectural design process, both in faculties and professional communities. In the current era, the correct use of digital technologies in the process of architectural design, should be organized. Considering the systems development method of phasing models for different layers of architectural design, including digital technologies, and strategic planning for moving towards a dynamic and targeted structures can be helpful to promote skills related to subject, intellectual procedures and motivation in architectural design process.Therefore architectural design education with regard to the role of digital technologies and their comprehensive development, need to keep pace with all levels of strategic and practical plans to promote creativity in the process of architectural design in architectural studios. Manuscript profile
      • Open Access Article

        3 - Educational Strategy for concept in the Process of Architecture based on Mise en Scene's theory (Case Study: Architectural Design Basics (2) 2016-2017. Shams University)
        Mohamad Hosein Abedi Iraj Etessam Seyed Mostafa Mokhtabad Amreie Azadeh Shahcheraghi
        This article examines how concept as a lesson is taught in an architectural workshops. The idea and concept is the basis of design and its importance in providing innovative solutions by the architect is significant. A problem has to be found before starting the design. More
        This article examines how concept as a lesson is taught in an architectural workshops. The idea and concept is the basis of design and its importance in providing innovative solutions by the architect is significant. A problem has to be found before starting the design. After finding the problem, search for the creative solution has begun. The challenge for the researcher has been to develop an innovative solution to architectural designers. This paper, in its proposed methods, has sought to improve the quality of architectural design education. Consequently, the concept is classified into two levels of macro and micro, and after identifying the training and skill needs for each of the levels of the concept, educational solutions are proposed based on the theory of Mise en Scene. The development of a concept in architecture can be created through the elements of the theory of Mise en Scene. The elements of the theory of Mise en scene are attention to the scene, light, angle of the camera, the arrangement of objects, the states of the actors, the costumes of the actors and the activities on the scene, all of which refer to the general idea that the atmosphere of film has made. This overall atmosphere of the film can be the same concept as the macro level in architecture, and the attention to each element of Mise en Scene can be the same concept of micro-level in architectural design. The way of using the Mise en Scene's theory of components to maintain the overall atmosphere of the film, helps the researcher to provide a design training strategy. To evaluate the desirability of proposed educational strategies, a case study was used in two consecutive semesters. This research was carried out qualitatively and the data were analyzed by analytical and descriptive method. A set of studies has suggested that the skills required by students for a macro-level concept are: visual memory, initial recognition of visual literacy, a strong archive of images with classified topics of architecture, memories and experiences of quality from the presence of architecture, face to face or documentary film from an architectural work, capable of free-style design, familiarity with drawing techniques and rendering, a three-way communication between the mind, eyes and hands of the designer. And the abilities required for a micro level concept include a three-way communication between the mind, eyes and the designer's hand, familiarity with sensible experiences for humans by architectural elements, familiarity with the definition of the event in spaces, and the circulation; therefore, the common factor in the abilities, the need for two levels of the schema is the existence of a triple bond between the mind, student's eyes and hands and the educational strategy presented in this article is to strengthen this three-dimensional relationship and other components. The results indicate that the proposed design method has been effective in empowering students to create ideas, expression and presentation of mental concepts in the macro and micro levels. Manuscript profile
      • Open Access Article

        4 - Investigating the Efficiency of Evolutionary Optimization Methods in Achieving Architectural and Construction Objectives
        Maryam Sadeghian Akram Hosseini
        The increasing popularity of the optimization approach in different sciences has led architects to use them tomachieve various objectives in designing and cons tructing buildings. However, the functions, advantages, and limitations for each of these optimization s More
        The increasing popularity of the optimization approach in different sciences has led architects to use them tomachieve various objectives in designing and cons tructing buildings. However, the functions, advantages, and limitations for each of these optimization s trategies are scarcely known, due to their newness in architecture and cons truction fields Optimization algorithms are classified into three categories: determinis tic, heuris tic, and meta-heuris tic algorithms. Meta-heuris tic algorithms, are more efficient and categorized into three main groups: evolutionary computing, swarm intelligence, and physics-related algorithms. Mos t of the s tudies conducted on optimization algorithms, in this field, are on the application of one of the optimization algorithms in the design of a particular project. Limited research has been done in coordination with the subject of this s tudy, inves tigating the application of these algorithms in a specific field. After reviewing the his tory and literature of the subject, to discuss how optimization methods are used in architecture, 77 related articles and theses that used optimization methods have been reviewed through scholar works published since 1996 (the firs t publications in this field) up to now. Selected research was analyzed using the textual content analysis method to determine "the efficiency ofevolutionary optimization methods in achieving architectural and cons truction objectives" as the main research question; there were also several sub-ques tions on the way to answer the main ques tion: Which architectural objectives are mos t achievable by using optimization algorithms? Which types of optimization algorithms are appropriate for architectural objectives? Which building functions have the mos t potential for using optimization methods? Which researchers conduct and support the research of evolutionary algorithms in building issues? Optimization algorithms have been undertaken to solve design problems for six different objectives: mass design and urban access, cons truction and cos t management, building’s s tructural design, energy issues, building form generation and space planning. Various design variables have been defined to search for optimal response to each of the objectives. Among these objectives, the highes t application of optimization algorithms is related to spatial planning optimization in residential buildings and energy optimization in official ones. The analysis of the publications demons trates that various methods of meta-heuris tic optimization have been used over time to solve architectural problems. Genetic Algorithm is the mos t widely used one in architectural optimization, and particle swarm optimization is the mos t common method in swarm intelligence based research. The review of s tudies indicates the predominantly theoretical attention of architectural scholars to this issue. Given the dis tance between the research and the implementation phase, architects should work more closely with researchers in other fields, especially those in computer science, to approach the implementation s tage. However, the development of each of these areas requires the improvement of previous methods and research into how other algorithms, such as swarm intelligence based ones, can be used to solve design problems in architecture. The development of user-friendly software with a graphical user interface for a better grasp of the design process and results can affect architects' usage of evolutionary algorithms as a design method. Manuscript profile
      • Open Access Article

        5 - Evaluating the Effect of Digital Software Application on Creativity Promotion in Architectural Design Education
        Maziar Asefi Elnaz Imani
        Digital technologies and the influences of software on the field of architecture, have changed architectural designtools and created questionable situation to deal with hand tools in a new condition with diverse capabilities. Eachhand tools and digital applications, in More
        Digital technologies and the influences of software on the field of architecture, have changed architectural designtools and created questionable situation to deal with hand tools in a new condition with diverse capabilities. Eachhand tools and digital applications, in the design process, have their own features and requirements and may somehowchallenge the creativity in this process. So that students can take advantage of these technologies to try knowledge,ideas and demands with the mixed abilities. Creativity is a subjective process consisting of the ingenuity and flexibilityand design process is based on creative developing that can be expressed by utilizing the tools of architectural design.During the design process, students thoughts acts like an intricate process of mental activity and interacts betweencreative and critical thinking.The main purpose of this study is to evaluate the relationship between creativity, architectural design tools, architecturaldesign process and success rate of these tools in the promotion of this ratio.Hence reviewing of the nature, type, statusand application design tool in architectural design process and comparing their efficiency analysis to achieve creativedefined in this study is very important.This paper has a comparative- analytical approach. So, after reviewing related literature, the research model isdeveloped. In the next step in a defined statistical community in a field study, status and application of design toolsin all phases of the architectural design process are compared with each other about their various aspects and in thisway the ability of each to promote creativity in problem-solving process in architecture, is evaluated. The comparisonis carried out in two phases of qualitative (observation, interviews and document analysis) and quantitative(questionnaire) methods in architectural design studios, in academic and professional environments in Iran.Finally, summing up the conducted assessments, results of the research is obtained with multiple comparisons. Basedon qualitative research, taking advantage of different types of software, specially the kinds of synchronicity, havegreat success in design process and in the final stage of that. This option is relative in the first stage of the process anddepends on the knowledge of Individuals towards software and their type. Quantitative analysis also has confirmedthis findings and endorsed the active and effective role of software and the need to complete mastery over them,in architectural design process, both in faculties and professional communities. In the current era, correct use ofdigital technologies in the process of architectural design, should be organized. Considering the systems developmentmethod of phasing models for different layers of architectural design, including digital technologies, and strategicplanning for moving towards a dynamic and targeted structures can be helpful to promote skills related to subject,intellectual procedures and motivation in architectural design process.Therefore architectural design education withregard to the role of digital technologies and their comprehensive development, need to keep pace with all levels ofstrategic and practical plans to promote creativity in the process of architectural design in architectural studios. Manuscript profile
      • Open Access Article

        6 - Intricacy of Architectural Design Process as a Heterogeneous Network
        Fatemeh Zare Kaveh Bazrafkan Homa Irani Behbahani Behrooz Mansouri
      • Open Access Article

        7 - Effect of Creative Thinking Techniques on the Designer and the Product in the Creative Architectural Problem-Solving Process; (Problem Finding to Problem Solving)
        seyyed ehsan mousavi Mehrdad Javidinejad Seyyed Gholamreza Islami
      • Open Access Article

        8 - A Psychological Meta-Analysis of the Form-Function Relation in Architectural Design Process from the Perspective of Creativity
        Hossein Rezaei Ghazal Keramati Mozayan Dehbashi Sharif
        Context: Architecture is an impressive event in human life with the nature that returns to the design process in any way, and therefore, the significant role of creativity is inevitable in its various aspects. Generally, the design is a motivated effort to satisfy human More
        Context: Architecture is an impressive event in human life with the nature that returns to the design process in any way, and therefore, the significant role of creativity is inevitable in its various aspects. Generally, the design is a motivated effort to satisfy human needs, which focuses on two main principles, form and function, on huge scale view in architecture. Thus, the relation between them is the matter always considered due to the architectural essence. Accordingly, it is important to pay attention to the prominent role of architectural creativity in recognizing and redefining this fundamental connectivity. Objective: the main aim of the present research is investigating the quiddity of the form-function relation and identifying its affecting factors based on a recognizing approach to the existence levels of human as the main user of architecture, focusing on the niche of creativity. Method: This research was conducted with a descriptive method and subsequently a qualitative content analysis equipped with a comparative-interpretative approach to identify key variables involved in related theories. Furthermore, we tried to make adequate and redefine this relationship between these concepts with logical reasoning and critical thinking. Since the analytical scrutiny of our research is developed based on the previous theoreticians’ analytical processes, it could be considered as a qualitative meta-analysis study focuses on the related anthropological dimensions. Conclusion: According to the content unity of concepts design and creativity, particularly in art and architecture, it seems to be logical that apply the concept of creativity to explain the form-function relation comprehensively. Finally, a conceptual model and associated manifest were presented that covers all of the studied theories. Explaining that the form is created on the basis of various human demands and makes possible to satisfy the basic and higher needs of mankind, by affording the functions and meta-functions in corresponding to the different dimensions of creativity used. Manuscript profile
      • Open Access Article

        9 - Applying the Ideality of Systematic Innovation (TRIZ) in Architectural Design
        Mahsa Jabalameli Farhang Mozafar Mahmoud Karimi Vahid Ghasemi
        Aim: The purpose of this research is to determine the effect of using Ideality pillar of TRIZ on the performance of the design of architecture students. Method: A semi-experimental research is carried out in the form of pre-test and post-test design with a control group More
        Aim: The purpose of this research is to determine the effect of using Ideality pillar of TRIZ on the performance of the design of architecture students. Method: A semi-experimental research is carried out in the form of pre-test and post-test design with a control group. The statistical population includes the architecture students of Najafabad University. The research sample consists of 24 students in the control group and 23 students in the experiment group. The control groups’ design process has no training or new method but the teacher of the experimental group leads the students to use TRIZ Ideality pillar during their design. At the end of the semester, the design of all students was evaluated by using a performance assessment method by three teachers. a covariance test was used to analyze the data. Results: The results showed that teaching and using Ideality enhances the design performance of students. Conclusion: According to the findings, the use of creativity techniques, especially the theory of the TRIZ that encourages both convergent and divergent thinking, is essential in the design process of architecture. Thus, teaching TRIZ is recommended throughout the student's period of study. Manuscript profile
      • Open Access Article

        10 - Explaining the Theory-Practice Gap In Iranian Urban Design Projects Based on Communicative Theory
        Saeede Alikaei Seyyed Ali Nouri Pantea Alipour Kouhi
      • Open Access Article

        11 - Divergent Thinking: a Tool for Assessing Students' Creativity in Architectural Design Course
        Maedeh Mayahi MohammadEbrahim Mazhari
      • Open Access Article

        12 - The impact of co-designers’ interaction on actors’ learning in the design process
        Kaveh Bazrafkan Fatemeh Zare Homa Irani Behbahani Behrouz Mansouri
        Design is a multi-layered thing that has changed to meet today's needs. Collective design evolves by criticizing the individual approach, based on the cooperation between design actors. The basis of this process focuses on the dialogue of actors, and in it, learning wit More
        Design is a multi-layered thing that has changed to meet today's needs. Collective design evolves by criticizing the individual approach, based on the cooperation between design actors. The basis of this process focuses on the dialogue of actors, and in it, learning within the team is significant. In this regard, the current research seeks to answer the question "What effect does dialogue in collective design have on the thinking and learning of actors?" takes a step The current research, in the category of design research, is conducted qualitatively and has a practical nature. The data in this research were collected from library studies and observing the practical action of collective design, and after coding, they were analyzed with logical reasoning strategy. Interaction in the design process transforms the nature of design from an intuitive and individual matter to a collective event. The findings show that four models of open, closed, hierarchical and network layouts can be obtained in collective design, which can be used to integrate these layouts in order to achieve different results. All these models are conversational. Observations of the practical experience of collective design show that the quality of conversations is more critical and the role of critical thinking is significant in it. Also, considering the three levels of active, experiential and collaborative learning that emphasize collective interaction; The cycle of dialogues affects the learning of activists and causes intellectual transformation. This learning conforms to the social learning model and works as an idea generation machine by providing parallel solutions. Manuscript profile
      • Open Access Article

        13 - Explaining the Ratio of Flexibility and Personalization in Design Software
        Asieh  Ostadi Kaveh  Bazrafkan MohamadMahdi  Ghiaee
        The development and evolution of architectural design software have always impacted the quality of architectural work. Flexible software in architectural design has exacerbated architects' undeniable need for this software. The purpose of this study is to study the flex More
        The development and evolution of architectural design software have always impacted the quality of architectural work. Flexible software in architectural design has exacerbated architects' undeniable need for this software. The purpose of this study is to study the flexibility of architectural design software in the process of personalizing architectural designs in architectural design software. The present study has been used to analyze the flexibility of AutoCAD, Archi-CAD, Revit, Sketchup, 3Ds Max, and V-Ray software and their impact on the process of personalization of architectural designs. The data collection method is library and field studies with interview and survey tools. The results of this study show that, among architectural design software, AutoCAD software has the least amount of flexibility and the least impact on the personalization of designs. 3Ds Max and V Ray software have the most flexibility and the most impact on the personalization of designs in the architectural design process. Also, Sketchup and Archicad software have a moderate degree of flexibility and a moderate effect on the personalization of designs in the architectural design process. Therefore, it can be concluded that the greater the flexibility of architectural design in the process of architectural design, the greater the degree of personalization of designs, from the idea to the final design. Manuscript profile