• Home
  • پیشرفت تحصیلی ریاضی
    • List of Articles پیشرفت تحصیلی ریاضی

      • Open Access Article

        1 - The effect of Brain-Based Learning (B.B.L) on Attitude & Academic Achievement of students in Mathematic
        mehdi Hasani Reza Dasjerdi majid pakdaman
        The aim of this study was to examine the effect of brain - based learning on the attitude and academic achievement of 5th grade primary school students. The method of this study was semi - experimental, and the non - equivalent control group design was used. The partici More
        The aim of this study was to examine the effect of brain - based learning on the attitude and academic achievement of 5th grade primary school students. The method of this study was semi - experimental, and the non - equivalent control group design was used. The participants were 52 boys who were categorized into experimental and control groups based on the researcher's preference. The teacher of experimental group received five sessions of education. On the other hand, parents of students and other School`s administrative members received 3 training session based on brain-based learning.  Based on effective factors as color, nutrition, music, water and natural smell, the learning environment had also changed. Then, focusing on brain-based learning method, the teacher of experimental group provided students with mathematic education during a three month program. Both groups received the attitude and academic pre and post tests. The results indicated that brain - based learning meaningfully affected the students' attitude  and academic Achievement in mathematics. Manuscript profile
      • Open Access Article

        2 - The study of the effect of Gorge poliya’s problem- solving methods on reinforcing the students’ self-awareness and their improvements in math, considering the 5th grade primary school students
        hossein momeni mahmouei asadol lah zangoei mohamad reza dehghani
        This paper is to study about the influence of teaching problem-solving methods on the students’ self- awareness and their improvement in mathematics, considering the 5th grade primary school students. Reinforcing the students’ self-awareness and their develo More
        This paper is to study about the influence of teaching problem-solving methods on the students’ self- awareness and their improvement in mathematics, considering the 5th grade primary school students. Reinforcing the students’ self-awareness and their development in math are the top two elements being discussed in this research. The sample of students being chosen is from a rural complex on the suburb of Torbat-e-Heidarie town. Once one control group and an experimental one (each consisting of 15 members) were selected, the experimental group was taught about methods of problem-solving during five 45-minute sessions. Then, both a pre-test (including 18 questions on math) and a post-test (including 18 questions on math and 80 questions on self-awareness) were given. The questions of two tests had the same level of difficulty. Having been analyzed by co- variance, the scores of the pre and post tests indicated that there was significant relationship between the pre and post tests. The mean score, in the post-test, has increased remarkably, comparing with the pre-test, in the experimental group whereas, such an improvement has not been noticed among those of the control group. What being concluded from the mean scores in pre and post tests in the experimental group is that math problem-solving methods can have a great effect on reinforcing the students’ self-awareness as well as their improvement in math. Manuscript profile
      • Open Access Article

        3 - The Role of Dimension Computer Game on Motivation Achievement and Mathematical Achievement in Relation to Students’ Background Knowledge of English and Mathematics
        Bahram Saleh Sedghpour Fatemeh Gholamrezaei
        This paper aims to investigate the role of dimension computer game in students’ achievement motivation as well as their mathematics achievement in relation to their background knowledge of English and mathematics. This study was a kind of quasi experimental resear More
        This paper aims to investigate the role of dimension computer game in students’ achievement motivation as well as their mathematics achievement in relation to their background knowledge of English and mathematics. This study was a kind of quasi experimental research with pre-test and post-test with a control group. The statistical population included boy students in grade two of secondary school in Tehran city. Through cluster random sampling method, 87 have been selected and divided into two control and test groups. The research tools were researcher-made English test, mathematics test and mathematics achievement motivation questionnaire. The statistical method was block multiple variance analysis. The research results indicated that the computer game based method (dimension game for teaching equation and coordinate axes) with media of English and mathematics background knowledge can increase academic achievement. English background had no influence on the effect of dimension computer game on tendency motive. Computer game with medium of mathematics background knowledge can increase tendency motive. English background did not have any influence on the effect of dimension computer game on preventive motive either. Computer game with the medium of mathematics background knowledge, too, can increase preventive motive. Computer game based method with media of English and mathematics background knowledge can result in positive attitude towards mathematics. Therefore, we can conclude that emphasis on English and mathematics background knowledge as well as using educational computer games can lead to students’ academic achievement and mathematics achievement motivation. Manuscript profile