Designing the development model of digital technologies in recreational sports activities
Subject Areas : OthersArefeh Khajebafghi 1 , Ali Mohammad Safania 2 , Mohsen Baqerian Farahabadi 3 , s.salahodin Naghshbandi 4
1 - Ph.D. Student of Sport Management, Department of Sport Sciences, Science and Research Branch, Islamic Azad University, Tehran, Iran.
2 - Professor of Sports Management Department, Science and research Branch, Islamic Azad University, Tehran, Iran
3 - Assistant Professor in Sport Management, Department of Sport Sciences, Science and Research Branch, Islamic Azad University, Tehran, Iran
4 - Assistant Professor in Sport Management, Department of Sport Sciences, Science and Research Branch, Islamic Azad University, Tehran, Iran
Keywords: innovation, digital development requirements, sports participation,
Abstract :
The purpose of this research was to design the development model of digital technologies in recreational sports activities. This research was an applied research, which was done with a mixed (qualitative-quantitative) approach. The qualitative part was exploratory and using Grounded Theory and Glazer's approach. Quantitative part was done by correlation type and using structural equation approach. The statistical population of the research in the qualitative part included experts in the field of sports science and digital transformation, who were selected in a purposeful way and by reaching theoretical saturation of 11 people, in the quantitative part it included students of Yazd University of Medical Sciences, and the sample size was 97 people based on the formula was determined The findings were classified using open, axial and selective coding in MAXQDA 10 software. Three main categories (requirements of digital transformation, human resources, limitations and facilitators) were identified. Correlation between factors was evaluated and confirmed using exploratory factor analysis and model fit using confirmatory factor analysis in SmartPLS software. The validity of the questionnaire was confirmed by 8 sports science professors and the reliability of the questionnaire was evaluated using Cronbach's alpha, 0.81. Finally, the development model of digital technologies in recreational sports activities was presented. Based on the results, it is suggested that according to the effect of digital transformation on people's sports-recreational participation, first appropriate processes and programs for digital transformation in sports should be designed and then the provided infrastructures should be reviewed and implemented.