طراحی و ساخت بازی جدی موسیقیایی رایانهای برای بهبود مولفههای توجه در دو وجه شنیداری و دیداری کودکان دارای اختلال نقص توجه- بیش فعالی: طرح آزمایشی موردی
الموضوعات :ریحانه پناهی فر 1 , زهره رافضی 2 , حسین اسکندری 3
1 - کارشناس ارشد روانشناسی عمومی، دانشگاه علامه طباطبائی، تهران، ایران
2 - استادیار، گروه روانشناسی، دانشگاه علامه طباطبائی، تهران، ایران
3 - استاد، گروه روانشناسی، دانشگاه علامه طباطبائی، تهران، ایران
الکلمات المفتاحية: توجه شنیداری, کودک بیش فعال, بازی جدی موسیقیایی, نقص توجه- بیش فعالی,
ملخص المقالة :
هدف این پژوهش طراحی و ساخت بازی جدی موسیقیایی رایانه ای برای بهبود مولفه های توجه در دو وجه شنیداری و دیداری کودکان دارای اختلال نقص توجه-بیش فعالی بود. ابتدا براساس پیشینه پژوهشی و نظر متخصصان، محتوای بازی طراحی، تدوین و اعتباریابی شد، سپس به منظور بررسی اثربخشی بازی، از روش اکتشافی تک موردی استفاده شد. بدین منظور یک کودک واجد اختلال نقص توجه - بیش فعالی جهت انجام مداخله انتخاب شد و میزان توجه وی در 5 مولفه توجه انتخابی، توجه متمرکز، توجه مداوم، توجه متناوب و توجه تقسیم شده در دو وجه شنیداری و دیداری با استفاده از آزمون رایانه ای توجه (IVA-2)، قبل از مداخله و پس از مداخله (انجام بازی جدی طراحی شده به مدت 2 هفته یک ساعت در هرروز) مورد سنجش قرار گرفت. نتایج حاصل از بررسی اثربخشی بازی جدی ساخته شده نشان دهنده ی بهبود دو مؤلفه ی توجه انتخابی و توجه متمرکز در وجوه شنیداری و دیداری کودک دارای اختلال نقص توجه- بیش فعالی بود، اما بهبود مؤلفه های دیگر توجه از جمله توجه مداوم، توجه متناوب و توجه تقسیم شده فقط در وجه شنیداری نمایان شد. علاوه براین، یافته های این پژوهش نشان داد که بازی جدی ساخته شده بر مولفه های توجه شنیداری، نسبت به مؤلفه های توجه دیداری اثر معنادار و مثبت تری داشته است (05/0>P ).
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