مقایسه تأثیر دو مدل آموزشی بریادگیری مهارت های بسکتبال در شرایط رقابتی
محورهای موضوعی : تکتونواستراتیگرافیرضوان رضوانی اصل 1 , مهدی نمازی زاده 2 , محمد کاظم واعظ موسوی 3
1 - گروه آموزشی رفتار حرکتی، واحد تهران مرکزی،دانشگاه آزاد اسلامی، تهران، ایران
2 - گروه آموزشی رفتار حرکتی، واحد تهران مرکزی، دانشگاه آزاد اسلامی، تهران، ایران
Mnamazizadeh@gmail.com
3 - گروه آموزشی رفتار حرکتی، دانشگاه امام حسین(ع)، تهران، ایران
کلید واژه: شرایط رقابتی, مدل آموزشی, مهارت های حرکتی, تصمیم گیری و حمایت هم تیمی,
چکیده مقاله :
هدف از پژوهش حاضر مقایسه تأثیر دو مدل آموزشی (بازی های تاکتیکی و مستقیم) بر یادگیری مهارت های منتخب بسکتبال در شرایط رقابتی است. نمونه پژوهش 24 دانشجوی دختر تربیت بدنی از دانشگاه آزاد اسلامی واحد مرودشت بودند که واحد درسی بسکتبال را اخذ نموده بودند. به همین منظور نمونه آماری پژوهش، به دو گروه تقسیم شدند که یک گروه با مدل آموزشی بازی های تاکتیکی (n=12) و گروه دیگر با مدل آموزشی مستقیم (n=12) آموزش داده شدند. برنامه تمرینی شامل 8 هفته، هفته ای 2 جلسه و هر جلسه 90 دقیقه بود. این پژوهش شامل سه مرحله پیش آزمون، تمرین و پس آزمون بود و با استفاده از ابزار GpAI، تاکتیک ها (تصمیم گیری و حمایت هم تیمی)مورد سنجش قرار گرفتند. برای تحلیل داده ها از روش های آمار توصیفی، روش های آماری آزمون تحلیل واریانس و آزمون تی استفاده شد. نتایج نشان داد که تفاوت معناداری (P ) بین مهارت های منتخب و عملکرد حرکتی بازیکنان دو مدل بازی های تاکتیکی و مدل مستقیم وجود ندارد. علاوه بر این نمرات درصدی مهارت های حرکتی، تصمیم گیری و حمایت هم تیمی برای هر دو گروه در مرحله پس آزمون نسبت به پیش آزمون، افزایش معناداری را نشان می دهد. به طور کلی، نتایج پژوهش نشان می دهد که مدل تاکتیکی و مدل مستقیم به یک اندازه می توانند در بهبود عملکرد بسکتبال تأثیر داشته باشند.
Abstract
The aim of this study was investigation effect comparison of two instruction models (the tactical game and straight) on learning of Basketball selected skills in competition condition. The subjects were 24 female PE student of Islamic Azad University of Marvdasht that they had got Basketball course. They distributed to 2 groups, a group trained with tactical game model (n=12) and another group trained with straight model (n=12). They trained for 8 weeks, 2 sections in each weeks and 90 minutes in each section. The research was conducted three phases, include: pre-test, training and post-test (retention) and used “GPAI” tools for evaluation of various aspects of learning situations in skills, tactics (decision making and teammate support). The descriptive statics and statistical methods Mix ANOVA 2*2 and t-test were utilized to analyze data. Results show that there isn’t significant differential (p < 0/0001) between selected skills and motor function in players of two tactical game and straight models; where as observed significant increase in percent score of motor skills, decision making and teammate support in each groups at post-test stage than pre-test. Generally the result of this study show that tactical game model and straight model equally improvement Basketball function.
Key words: competition condition, tactical game model, straight model, motore performance
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